Note: We are aware of an issue on macOS causing some graphical issues on the map and are working to fix

Notable Changes

  • Player settlements can not be placed within a minimum range of another player settlement
  • Banks are deconstructable again (No further actions are being taken on banks this week)
  • Fixes to how several stats show in the stats window which made them look incorrect
  • Further improvements to empire map territory rendering and names
  • Added options to hide some map icons and skip the animation transition (this is an workaround for the map frame drops while we continue to improve the underlying issues)
  • Added a new type of supply pack crafted by scholars
  • Added around a dozen new emotes, you can see them in the emote list in the expanded chat area
  • Added the ability to make fertilizer from Meat and Ocean Fish
  • Made several buffs to hunting EXP (more EXP per action while hunting and processing, processing takes longer)
  • All hunted animals now give 3 hides instead of 2 when processed
  • Fixed the passenger seat on the Ox mount
  • Updated the stacking size of clay and sand to stack higher
  • Many buildings are now prevented from being built inside (currently just in Alesi's hideout)
  • Added Achievements and Titles for skills that were missing them (and new UI to see Skill Achievement)
  • Updated T4 berries to have much more health and respawn more aggressively to deal with the overall low amount of them (will take effect on new ones)
  • Fixed several cases where some T7-10 resources would drop the wrong tier of item when destroyed)
  • Added the ability to deposit coins into Settlement treasury
  • Entity Labels (toggled with U) can now be customized in the settings (which things you want to see labels for)
  • Fixed bug where barter stall buildings could have their stock accessed by players with less than co-owner permission
  • Added the "First Awakened" title to the game (if you own on the hub you will receive next time you login into game)
  • Added 2 new Types of Pillar Shaping: cobblestone and framed dirt (more of these coming in future updates)

Other Changes

  • Rangifer has unique color now
  • Traveler fruit rarity updated to reflect it's rarity/usefulness
  • Fixed a bug causing camera to get disconnected from your player
  • Deployables should now include their info in the tooltip (this might be listed twice until we remove the stats from the description text)