At the time of posting the update will be live (on both the preview and main branches)
You may need to restart steam to get the option to download the update. The previous build can log in but some in game actions will not be possible until you upgrade.
Housing
- Player can purchase House deeds from Brico
- With a deed, players can establish their house in a residential building (found in ruined town or player settlements)
- Players can decorate their house with furniture unlocked from Brico and craft it using the new construction station
- Interact with the building your house is in to edit permissions (Settlement and Empire permissions will be re-enabled in a future update)
- Residential buildings with residents give income to settlement daily based on the tier of the residence building
- Build housing in your town to attract residents and earn more income!
Help Other Craft
- You can now start recipes you don't meet the requirements (tool, skill) for by toggling accept help in the UI
- When accepting help other players can see your project and help craft it
- Only the owner who started the recipe can cancel or collect it
- Players still get EXP based on actions done (crafting together gives everyone EXP based on contribution)
Notable Changes
- Writs are now cargo - some of you might be upset by this but we believe this will bring gameplay much closer to what we envisioned for establishing towns and reducing unintended usage
- High tier settlements can now expand much larger for cheaper, this should make it easier to build your housing districts
- Added the option in empire setting for empires to rename themselves
- Updated the order of the onboarding to make WASD more obvious and send players on an adventure earlier
- Fixed a bug causing the Marketplace and Market Search UIs to crash under some circumstances
- Increased the item drop chance for many monster enemies
Other Changes
- Fixed some planted trees not being placeable in the correct biomes
- Removed some unused recipes from the game that were showing up in the compendium
- Fixed Scrofas not giving the correct EXP values when hunting
- Fixed an issue with spam clicking while in WASD causing weird movement
- Fixed a visual issue with the T5 wall corner posts
- Updated respawn logic to improve stability of resources populations (getting the resources respawned back to their targets is still a top priority)
- Fixed camera panning getting stuck at edge of screen
- Reduced teleport energy regeneration slightly
- Fixed some discovery triggers on cooking recipes
- Fixed some animation on the Lusul not playing correctly
- Fixed aligned settlement map marker being broken
Known Issues
- We are investigating an issue with the map performance being degraded
- We are aware of a bug with other player damage number showing
Disclaimer:
This article has been machine-translated. Please note that while we strive to ensure consistency with the English version, there may be inaccuracies in the details.