Added

  • Settlements show now on the map if they have a Waystone, Bank or Marketplace
  • UI windows will now remember their position after restarting the game
  • VFX to the Sentinel's enrage ability
  • New amulets have been added
  • Players can now teleport using the map if close to a waypoint.

Changed

  • Timer to move your house is now based on how many items are stored inside the house
  • Lowered spawn rate of Skitches in the Desert biome
  • Inner light is no longer granted when logging in inside a dungeon
  • Rebalanced weapons dropped in dungeons
  • Existing amulets have been balanced

Fixed

  • Not being able to move your house to another region
  • Buildings with an NPC not updating the rotation of the NPC when rotated
  • Pillar shaping sometimes also showing the original terrain
  • Tier 5 gate not being placeable
  • Another case of audio stuttering
  • Hunting tooltip showing the wrong damage number
  • Incorrectly showing the Storage logs tab for Banks and Deployables
  • Not being able to remove paving more than once
  • Potential fix for player moving to a random location when trying to deconstruct a building
  • Fixed mounts so they can not be deployed in dungeons.