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Last Updated: 44d
Added Settlements show now on the map if they have a Waystone, Bank or Marketplace UI windows will now remember their position after restarting the game VFX to the Sentinel's enrage ability New amulets have been added Players can now teleport using the map if close to a waypoint. Changed Timer to move your house is now based on how many items are stored inside the house Lowered spawn rate of Skitches in the Desert biome Inner light is no longer granted when logging in inside a dungeon Rebalanced weapons dropped in dungeons Existing amulets have been balanced Fixed Not being able to move your house to another region Buildings with an NPC not updating the rotation of the NPC when rotated Pillar shaping sometimes also showing the original terrain Tier 5 gate not being placeable Another case of audio stuttering Hunting tooltip showing the wrong damage number Incorrectly showing the Storage logs tab for Banks and Deployables Not being able to remove paving more than once Potential fix for player moving to a random location when trying to deconstruct a building Fixed mounts so they can not be deployed in dungeons.